![]() ![]() However, for these systems, Apple requires one to select either 'better battery life' to activate the integrated NVIDIA. Note, however, that new M1 Macs support a maximum of 16GB. If you’re working on any 3D graphics or large, multi-layered images, then you should get 16GB or 32GB. The more memory you have, the better, but you should have at least 8GB. One big question I have about the trend to Retinal displays is how much more graphics ability is required to just maintain the existing level of performance. For the earlier 'Late 2008' and 'Mid-2009' MacBook Pro models, as first reported by Gizmodo, the hardware in these models is capable of switching graphics processors 'on-the-fly' without restarting the computer or logging out. Graphic design programs keep all kinds of data in this temporary storage, including undo and redo states. The best thing about these PCs is the initial customability and some upgrading ability later. The best performing integrated graphics comes from an AMD Ryzen 9 processor, but even that is only comparable to a high-end dedicated card from several years. The current trend of thinner and lighter for the Apple laptops has compromised the gaming capabilities to the point that I have switched to a PC Clevo P150HM for new games. For several years Apple sort of kept up with PC graphics ability making the Macbook Pros, Mac Pros, and some iMacs close enough to play recent demanding PC games. Like yourself I found that a customized PC is the way to go for PC games.
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